Publications

Preprints

Conferences

  • Multi-Weighted Reachability Games: Thomas Brihaye and Aline Goeminne. RP'23, LNCS 14235, pages 85-97, Springer, 2023. [DOI][Preprint on arXiv] [Abstract].
  • Non-Blind Strategies in Timed Network Congestion Games: Aline Goeminne, Nicolas Markey and Ocan Sankur, FORMATS'22, LNCS 13465, pages 183-199, Springer, 2022. [DOI][Preprint on arXiv] [Abstract].
  • On Subgame Perfect Equilibria in Turn-Based Reachability Timed Games:Thomas Brihaye and Aline Goeminne, FORMATS'20, LNCS 12288, pages 94-110, Springer 2020. [DOI][Preprint on arXiv] [Abstract].
  • On Relevant Equilibria in Reachability Games: Thomas Brihaye, Véronique Bruyère, Aline Goeminne and Nathan Thomasset, RP'19, LNCS 11674, pages 48-62, Springer, 2019. [DOI][Extended version on arXiv] [Abstract].
  • The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games: Thomas Brihaye, Véronique Bruyère, Aline Goeminne, Jean-François Raskin and Marie van den Bogaard, CONCUR'19, LIPIcs 140, pages 13:1-13-16, Schloss Dagstuhl, 2019. [DOI][Extended version on arXiv] [Abstract].
  • Constrained Existence Problem for Weak Subgame Perfect Equilibria with ω-regular Boolean Objectives: Thomas Brihaye, Véronique Bruyère, Aline Goeminne and Jean-François Raskin, GandALF'18 , EPTCS 277, pages 16-29, 2018. [DOI][Extended version on arXiv] [Abstract].

Journals

  • [Special issue] Constrained Existence Problem for Weak Subgame Perfect Equilibria with ω-regular Boolean Objectives: Thomas Brihaye, Véronique Bruyère, Aline Goeminne and Jean-François Raskin, Information and Computation, 2021, vol. 278, p. 104594. [DOI]
  • [Special issue] On Relevant Equilibria in Reachability Games: Thomas Brihaye, Véronique Bruyère, Aline Goeminne and Nathan Thomasset, Journal of Computer and System Sciences, 2021, vol. 119, p. 211-230. [DOI]
  • Constrained Existence of weak Subgame Perfect Equilibria in Multiplayer Büchi games: Aline Goeminne, Information Processing Letters Volume 163, November 2020. [DOI] [Abstract].
  • [Special issue] The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games: Thomas Brihaye, Véronique Bruyère, Aline Goeminne, Jean-François Raskin and Marie van den Bogaard, Logical Methods in Computer Science, 16, 4, 8:1-8:43 (2020). [DOI]

Invited papers in international conferences

  • Reachability Games and Friends : A Journey through the Lens of Memory and Complexity, Thomas Brihaye, Aline Goeminne, James C.A. Main and Mickael Randour, Keynote lecture given by Thomas Brihaye at FSTTCS'23, LIPIcs 284, Schloss Dagstuhl 2023. [DOI] [Abstract].

PhD Thesis

Title Equilibria in Multiplayer Games Played on Graphs
Université de Mons (UMONS) et Université de Bruxelles (ULB), 346 pages, 2021.
Supervisors Thomas Brihaye (UMONS) and Jean-François Raskin (ULB)
Jury Thomas Brihaye (UMONS), Véronique Bruyère (UMONS), János Flesch (Maastricht University, the Netherlands), Gilles Geeraerts (ULB), Jean-François Raskin (ULB) and Ocan Sankur (Université de Rennes, CNRS, France).
Started on October 1, 2017
Graduation April 27, 2021
Manuscript available [here]